SpriteCraft 是一个精灵游戏引擎,用于快速轻松地开发定性 2D 游戏。使用 SpriteCraft,即使是初学者程序员也可以用任何合适的编程语言快速创建游戏。 如果要: - 创建伟大的游戏,而无需编写数以吨计的代码; - 快速轻松地编程游戏; - 开发游戏与你最喜欢的编程语言和你最喜欢的编程风格, 那么雪碧克拉夫特绝对是你需要的! 特征: - 高级对象管理 SpriteCraft 为所有游戏对象提供高级、简单和清晰的管理。除此之外,它还允许您有效地自动执行某些操作,并针对各种事件分配特定反应。 - 通过 3D" 方法进行 2D 尽管 SpriteCraft 为作者提供了雪碧级接口,但引擎本身可与 3D 对象一起使用,并大量使用 3D 加速器的扩展功能。这允许直接在视频卡上执行大量计算操作,并降低 CPU 使用率。 - 基本颗粒系统 粒子系统需要显示各种爆炸、轨迹、火灾、雾气、烟雾和其他类似效果。 - 创建切片地图 平铺贴图允许您创建滚动背景,也可以循环和/或多层。瓷砖地图在创建滚动射击游戏和其他滚动街机游戏时确实是必不可少的。 - 碰撞检测 SpriteCraft 为您提供了自动和显式碰撞检测的便捷机制。在碰撞检查期间,子画面可被视为圆、rect 或位掩,它授予您一系列比较类型,从更快的"圆"到"圆",到"速度慢"到"像素到像素"。 其他功能: - OpenGL 和 Direct3D/直接声音/直接输入支持 - 你可以用任何支持 COM 的语言编写游戏: 微软 Visual C++, 微软视觉基础, 博兰德尔福, VbScript 或 JavaScript. - 强大的脚本语言
版本历史记录
- 版本 2.2 发布于 2005-07-20
软件信息
- 软件分类: 发展 > 其他
- 发布者: teggo-or-molestudio
- 许可: 免费
- 价格: N/A
- 版本: 2.2
- 适用平台: windows
终端用户许可协议
END-USER LICENSE AGREEMENT FOR SpriteCraft game engine This license agreement ("EULA") is a legal agreement between you, either an individual or a single entity, and Teggo concerning the software identified above, which includes SpriteCraft library (or SpriteCraft game engine, contained in spritecraft.dll file), usage examples and accompanying printed, on-line or other electronic documentation ("SOFTWARE"). The SOFTWARE also includes any updates and supplements to original SOFTWARE provided to you by Teggo. This license does not cover any 3rd party software linked to or derived from the SOFTWARE. By installing, copying, running, modifying or otherwise using the SOFTWARE, you agree to be bound by the terms of this EULA. If you do not agree to the terms of this EULA, you must remove all SpriteCraft files from your computer. COPYRIGHT All copyrights to the SOFTWARE are exclusively owned by Teggo. All rights not expressly granted here are reserved by Teggo. This SOFTWARE is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The SOFTWARE is licensed, not sold. BRIEF This SOFTWARE is distributed on a FREEWARE basis, without source codes. The source codes may be purchased separately. TERMS Your application is considered as "powered by SpriteCraft", "made with SpriteCraft", or simply "SpriteCrafted" if it has at least one call of SpriteCraft methods. GRANT OF LICENSE 1. Installation and Use You are granted a right to install the SOFTWARE and use it in accordance with the terms of this EULA, in order to create your own powered by SpriteCraft applications. You are also allowed to distribute the spritecraft.dll library file with your SpriteCrafted software. 2. Using SpriteCraft Game Engine The SOFTWARE may be used to produce any kind of derived software product free of charge, without any registration fees or royalties to the copyright holder. Free version does not include the source code, which may be purchased separately. Making reference to SpriteCraft library from your software is not obligatory, but is appreciated. You may place a "Powered by SpriteCraft" logo on your splash screen or in the credits section of your application; the required graphics is provided within the installation package. 3. Obtaining and using source codes The source code of SpriteCraft may be purchased from Teggo. This purchase allows you to make modifications to and compile the source code, as well as use modified code in your products. 4. Support policy Support for the SOFTWARE usage is provided solely via online forums; no e-mail support is granted. 5. Upgrades policy The latest version of the SOFTWARE can be freely downloaded from SpriteCraft web site. 6. Redistribution of the SOFTWARE You are allowed to make as many copies of the SOFTWARE installation package as you wish. Teggo allows and encourages magazines, web sites, bulletin board systems, and end-users to freely distribute the SOFTWARE installation package via electronic means with the following restrictions: - the authors and origin of the SOFTWARE must be clearly stated; - the content of the installation package cannot be modified; - this EULA may not be removed from or altered in a redistributed package. No person or company may charge a fee for the distribution of the SOFTWARE without written permission from the copyright holder. Documentation and tutorials, except example codes, cannot be reproduced separately from the installation package without written permission from the copyright holder. SpriteCraft example source codes provided within this installation package can be used in your applications without any limitations. LIMITATIONS 1. Redistribution of the source code Upon purchasing the source code, you are not allowed to sell, rent or grant the source code, and any modifications made to it, to another person or entity, without written permission from the copyright holder. 2. Reverse engineering and modifications You may not use, copy, emulate, clone, modify, decompile, disassemble, otherwise reverse engineer the SOFTWARE, or any of its parts, except as provided by this agreement. Any such unauthorized use will result in immediate and automatic termination of this license agreement. LIMITATION OF LIABILITY This SOFTWARE is distributed "as is". No warranty of any kind is expressed or implied. You use it at your own risk. The author will not be liable for data loss, damages, loss of profits or any other kind of loss while using or misusing this software. Teggo does not guarantee that SOFTWARE is error free. Teggo does not guarantee that this SOFTWARE meets your personal requirements. Thank you for using the SOFTWARE in accordance with the terms of this EULA.